Alright guys time for the After Action Report.
First I want to say that special thanks goes to Nick and Lucky for doing a fantastic job of getting their squads coordinated and ready to go...On-Time might I add.
Thats right everyone I said On-Time.
9:20pm Lucky and Nick and I got on the same page and got the game plan together
9:30pm we started pulling our assigned groups together.
9:40pm we then began pulling in MoV guys who did not sign up but were logged in to fill out the squads.
9:45pm I count down on MoV chat and BAM were in our first ACQ map with all 3 squads.
1st Game: Defend against Raven
3 squads enter and Raven grabbed 1/2 vehicles but we took the victory. It was good seeing all 3 MoV Squads in the same platoon as that didn't hold true for many of our games. Great job was done by everyone. It was good to get the win right out of the gate and the fact that it was on time was great. The key was holding those bunkers and Chelsea did a great job racking up kill sin that turret. We had good coordination and multiple times even repaired the bunker to our left to get the other squad operational (dont think it was a MoV one)
2nd Game: 3 MoV squads again same platoon defending against Raven. This turned into a defeat from a overall standpoint. The positive side of things is that they did not take any vehicles out from our side. As far as I can tell both vehicles were taken from the other platoon. We held our bunkers the entire game and again we had impressive communication.
3rd Game: 2 MoV squads made the game while Lucky's 3rd squad missed the cutoff and played a Sabo map. From an Acq standpoint both MoV squads were in the same platoon and we really struggled trying to win while attacking Raven. We took out multiple bunkers, mortar battery, motor pool, gates, AA, roadblocks but couldnt get the vehicles out for the win. This is going to be a tough one to win for us on a regular basis until we really get our tactics down. Every game we attack Raven I get more familiar with the map as well as it becomes more clear where and what to go do. I think another couple of games and we should have a pretty good gameplan in place to help better our odds of winning. I will say if the objective was to destroy as many bunkers we would have clearly won as we did take a lot of secondary objectives.
4th game: I believe we had all 3 MoV squads in game with 2 squads in the same platoon. We were defending against Raven and this is the game we really shined. No vehicles taken, massive kick ass from the bunker defense and we had a mobile repair team in the hummers in place. Great coordination and communication. We really did kick some ass even to the point where in the final couple of minutes I unleashed the squad to assault the Raven spawn, which was a first for me. That was fun as we pinned them at the start.
5th Game: Again I believe all 3 squads in the same game however 2 in 1 platoon and 1 squad in the other. This was not a good game as we were defending against Sver. We handily got beat. They swarmed our bunkers and once they were down we had trouble getting out of our spawn location. It was a struggle getting the damn mortar battery operational thats how far they had us pushed back, We must find some better way to get back to our bunkers when we do lose them and that is something we got to work on. But this was nothing compared to the next game.
6th Game: 3 squads attacking Sver on Acq. This was the 2nd time I have ever seen this map. Lets just say we got our asses severly kicked. We went left...got smoked. We tried Right...same result. Go left again....they were watiing for us. I tried to rally at waypoints...they were waiting for us there too. I then decided Screw it lets go straight up the guy. Here is what was surprising we blew up 1 Friggin bunker. Who'd have thought a frontal assault would work. Well it did and then right after it blew up 30 seconds later 16 Sver guys were there repairing and kicking our asses. Epic failure on our side.
At this point the Op was over. 6 Games and we moved from game to game to game. I know that when I posted I said no more than 10 min in between games and I will say that out of all the games the most we waited was 8 minutes. We moved usually under 5 minutes in between games. Again this was due to the great coordination done by your squad leaders Nick and Lucky.
Special thanks also goes out to the guys in my squad for the night:
Crypt shame we are losing him from clan
Raven Medic/Fireteam leader
Cass Fireteam leader
Chelsea Kick ass turret gunner (new heavy weapon specialist)
Lifeline always solid with the squad
Spinal Mobile repair guy first time we grouped and very impressed, followed orders well
Sotello Mobile Repair guy and stole my SL slot when we first brought him in
Needs better late than never but always a pleasure to work with
I would also like Lucky and Nick to post similar AAR's in this thread detailing what your squads did in particular and call out your guys. I also want plenty of feedback here as well. This is something I plan to do every Fri night and I may even do it on Sat nights as well.
I hope everyone had a great time, while we did not win every game and I understand Acq is not Valor's strong point it was chosen for a couple reasons.
First it is the game least populated and I made the assumption that it would be far easier for us to get int he same game together when we linked up
Second, there are only 2 Platoons in Acq which means we have a far greater chance of having multiple squads in the same platoon. Throughout all 6 games I believe Squad 1 & 2 were always together with squad 3 matched up a couple times. If we were to play Dom than there are 4 platoons and all 3 squads could be scattered in each platoon. I wanted us playing together. If we choose Sabo the chances of getting all 3 squads in same game is very slim...I know we've done it in the past but that is also when it took us 30min or longer each match only to play a 3-5 min game because we would kick th=e shit out of whoever we played and I want a challenge.
Fourth I wanted a challenge. We are the weakest at Acq and I want to develop better strategies to make it our game type. I see it as much easier to group up in and have a greater impact. 3 squads in Acq out of 8 total squads has a greater impact on the game then 3 squads out of 16 in Dom.
So I do hope everyone had a good time, we have proved the system works and it is great to see a plan come together. The only way I keep running these though is if I have participation and cooperation. I post an op I need guys to sign up and attend. We keep this up and it will grow and soon enough we will have more than 3 squads manned.
Next post is on lessons learned.
First I want to say that special thanks goes to Nick and Lucky for doing a fantastic job of getting their squads coordinated and ready to go...On-Time might I add.
Thats right everyone I said On-Time.
9:20pm Lucky and Nick and I got on the same page and got the game plan together
9:30pm we started pulling our assigned groups together.
9:40pm we then began pulling in MoV guys who did not sign up but were logged in to fill out the squads.
9:45pm I count down on MoV chat and BAM were in our first ACQ map with all 3 squads.
1st Game: Defend against Raven
3 squads enter and Raven grabbed 1/2 vehicles but we took the victory. It was good seeing all 3 MoV Squads in the same platoon as that didn't hold true for many of our games. Great job was done by everyone. It was good to get the win right out of the gate and the fact that it was on time was great. The key was holding those bunkers and Chelsea did a great job racking up kill sin that turret. We had good coordination and multiple times even repaired the bunker to our left to get the other squad operational (dont think it was a MoV one)
2nd Game: 3 MoV squads again same platoon defending against Raven. This turned into a defeat from a overall standpoint. The positive side of things is that they did not take any vehicles out from our side. As far as I can tell both vehicles were taken from the other platoon. We held our bunkers the entire game and again we had impressive communication.
3rd Game: 2 MoV squads made the game while Lucky's 3rd squad missed the cutoff and played a Sabo map. From an Acq standpoint both MoV squads were in the same platoon and we really struggled trying to win while attacking Raven. We took out multiple bunkers, mortar battery, motor pool, gates, AA, roadblocks but couldnt get the vehicles out for the win. This is going to be a tough one to win for us on a regular basis until we really get our tactics down. Every game we attack Raven I get more familiar with the map as well as it becomes more clear where and what to go do. I think another couple of games and we should have a pretty good gameplan in place to help better our odds of winning. I will say if the objective was to destroy as many bunkers we would have clearly won as we did take a lot of secondary objectives.
4th game: I believe we had all 3 MoV squads in game with 2 squads in the same platoon. We were defending against Raven and this is the game we really shined. No vehicles taken, massive kick ass from the bunker defense and we had a mobile repair team in the hummers in place. Great coordination and communication. We really did kick some ass even to the point where in the final couple of minutes I unleashed the squad to assault the Raven spawn, which was a first for me. That was fun as we pinned them at the start.
5th Game: Again I believe all 3 squads in the same game however 2 in 1 platoon and 1 squad in the other. This was not a good game as we were defending against Sver. We handily got beat. They swarmed our bunkers and once they were down we had trouble getting out of our spawn location. It was a struggle getting the damn mortar battery operational thats how far they had us pushed back, We must find some better way to get back to our bunkers when we do lose them and that is something we got to work on. But this was nothing compared to the next game.
6th Game: 3 squads attacking Sver on Acq. This was the 2nd time I have ever seen this map. Lets just say we got our asses severly kicked. We went left...got smoked. We tried Right...same result. Go left again....they were watiing for us. I tried to rally at waypoints...they were waiting for us there too. I then decided Screw it lets go straight up the guy. Here is what was surprising we blew up 1 Friggin bunker. Who'd have thought a frontal assault would work. Well it did and then right after it blew up 30 seconds later 16 Sver guys were there repairing and kicking our asses. Epic failure on our side.
At this point the Op was over. 6 Games and we moved from game to game to game. I know that when I posted I said no more than 10 min in between games and I will say that out of all the games the most we waited was 8 minutes. We moved usually under 5 minutes in between games. Again this was due to the great coordination done by your squad leaders Nick and Lucky.
Special thanks also goes out to the guys in my squad for the night:
Crypt shame we are losing him from clan
Raven Medic/Fireteam leader
Cass Fireteam leader
Chelsea Kick ass turret gunner (new heavy weapon specialist)
Lifeline always solid with the squad
Spinal Mobile repair guy first time we grouped and very impressed, followed orders well
Sotello Mobile Repair guy and stole my SL slot when we first brought him in
Needs better late than never but always a pleasure to work with
I would also like Lucky and Nick to post similar AAR's in this thread detailing what your squads did in particular and call out your guys. I also want plenty of feedback here as well. This is something I plan to do every Fri night and I may even do it on Sat nights as well.
I hope everyone had a great time, while we did not win every game and I understand Acq is not Valor's strong point it was chosen for a couple reasons.
First it is the game least populated and I made the assumption that it would be far easier for us to get int he same game together when we linked up
Second, there are only 2 Platoons in Acq which means we have a far greater chance of having multiple squads in the same platoon. Throughout all 6 games I believe Squad 1 & 2 were always together with squad 3 matched up a couple times. If we were to play Dom than there are 4 platoons and all 3 squads could be scattered in each platoon. I wanted us playing together. If we choose Sabo the chances of getting all 3 squads in same game is very slim...I know we've done it in the past but that is also when it took us 30min or longer each match only to play a 3-5 min game because we would kick th=e shit out of whoever we played and I want a challenge.
Fourth I wanted a challenge. We are the weakest at Acq and I want to develop better strategies to make it our game type. I see it as much easier to group up in and have a greater impact. 3 squads in Acq out of 8 total squads has a greater impact on the game then 3 squads out of 16 in Dom.
So I do hope everyone had a good time, we have proved the system works and it is great to see a plan come together. The only way I keep running these though is if I have participation and cooperation. I post an op I need guys to sign up and attend. We keep this up and it will grow and soon enough we will have more than 3 squads manned.
Next post is on lessons learned.